Tutorial :Putting my iPhone app on my phone to test?



Question:

How do I take my working iPhone app and put it on my phone to test with? I dont seem to see how and my googleing doesn't turn up what I think I am looking for...

I am a registered developer and have paid my $99 already.

Would anyone know?


Solution:1

Note: I have already placed the same answer somewhere else for the same question.

There are some steps you need to follow to test your app on your personal iPhone. Below you can find all the steps:

  1. Create a MAC certificate at first step.
  2. Upload that certificate to developer account.
  3. Open developer account at https://developer.apple.com
  4. You can now find an option for device id in your developer account on left side.
  5. Register your iPhone device.
  6. It is time to create your unique identifier on developer account, download your certificate and install it on XCode organize
  7. Now open your project and embed your unique identifier in your project.

These steps can be beneficial for all software testing gusy involved in mobile application testing.


Solution:2

You need to register as an Apple developer. This will cost you $99/year.

That is the only way that I know of apart from Jailbreaking your phone.


Solution:3

Open Xcode Organizer window and provision your device for development. This will register the device UID with Apple and install the development provisioning profile on it. If you don't have provisioning profile, Xcode will create one automatically.

Once this is done, you need to set your build to use your DEV cert to aign your app. Then you can switch the build configuration from Simulator to Device and build and run on your phone.


Solution:4

  • Did you just complie your project or you complied and Run? If you Build your project and you have no errors it means everything it's ok. The next step is to Build and Run your project or just Run your project.

  • If you Run your project and nothing happens it means that you have something worn in your target configuration. Did you change anything there? In the Project Tab in your XCode go to Edit Active Target Settings and check that your Base SDK and Target SDK match your iDevice SDK.

  • IF you don't find out what the problem is, contact me, i could help you in anything you need.


Note:If u also have question or solution just comment us below or mail us on toontricks1994@gmail.com
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