Tutorial :Using Web Technologies for Flash



Question:

I'm an Avid Javascript developer, and am wondering if there's any to use Open web technologies (JS/HTML/CSS) to build a flash game.

After a few Google searches, i've got nothing, so I'm asking here.


Solution:1

Flash is just as "open" as JavaScript. They are both based on ECMAScript. The Flex compiler is fully open-source, and there are a bunch of really great open-source tools for developing with, including my personal favorite IDE; FlashDevelop.

Flex and Flash can also use CSS for formatting if you prefer, but there are better options than verbose CSS.


Solution:2

If you want to build the Flash game on the web, http://wonderfl.net/ is forkable and editable code that compiles instantly all in your browser, with a pretty vibrant community of flash developers (though I find a lot of the code comments are in Japanese, which I can't unfortunately speak/read). The editor I think defaults to a flash based text editor, but there is an option to use a html/css version instead.

If you want to build an editor like wonderfl.net, you'll need a serverside SWF compiler. I believe MTASC is still the most popular way to do that.

If you just want to build a flash game without buying flash, Eclispse + the Opensource FLEX sdk will do it with some work or notepad/textmate + MTASC.


Note:If u also have question or solution just comment us below or mail us on toontricks1994@gmail.com
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