Tutorial :Return Inputs to UITextfield with custom inputView


i created a UITextField and a custom View. after that i added this custom view as "inputView" to my UITextField.

 amountKeyboardViewController *amountKeyboard = [[amountKeyboardViewController alloc] initWithNibName:@"amountKeyboardViewController" bundle:nil];    amountTextField.inputView = amountKeyboard.view;    [amountTextField becomeFirstResponder];  

this works quite fine. but can i fill my "amountTextField" with the input clicked in my custom View (UIButtons)?

thanks for some hints !


in your amountTextField controller you need to write the following code in .h file

create property of your textfield

@property(nonatomic,retain)UiTextField *txt; //whatever your textfield name  

Now in .m file write the following

@synthesize txt;  

write following statement where you create object of amountKeyboardViewController

 amountKeyboardViewController *amountKeyboard = [[amountKeyboardViewController alloc] initWithNibName:@"amountKeyboardViewController" bundle:nil]   amountKeyboard.objamountTextField = self;  

Now in amountKeyboardViewController controller write the following code

@class amountTextField;       //forward declaration  

then create object of this class

amountTextField *objamountTextField;  

then create property of

@property(nonatomic,retain)amountTextField *objamountTextField;  

Now on click of button

-(IBAction)clickof1  {      if([amountTextField.text length] <= 0)          objamountTextField.txt.text = @"1";      else          objamountTextField.txt.text=[objamountTextField.txt.text stringByAppendingString:@"1"];  }  


You mean that if you press 1 then '1' should shown in textfield.

after that if you press 2 then it will show '12'.

Do you want like this?

You have to write IBaction for all buttons eg.

-(IBAction)clickof1  {      if([amountTextField.text length] <= 0)         amountTextField.text = @"1";      else         amountTextField.text = [amountTextField.text stringByAppendingString:@"1"];  }    -(IBAction)clickof2  {      if([amountTextField.text length] <= 0)         amountTextField.text = @"2";      else         amountTextField.text = [amountTextField.text stringByAppendingString:@"2"];  }  

like that you have to write IBaction for all your buttons

Note:If u also have question or solution just comment us below or mail us on toontricks1994@gmail.com
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