Tutorial :iPhone CALayer's rotation axis



Question:

I'm rotating a CALayer on the X axis, but even if it's displaced on the Z axis, it uses the Z = 0 as axis for the rotation?

Is there a way of telling it to use the bottom of the plane, as the axis?

Thank you!


Solution:1

The transform of a CALayer uses the layer's anchor as its origin. You could try adjusting the anchorPoint and anchorPointZ properties of the layer.


Note:If u also have question or solution just comment us below or mail us on toontricks1994@gmail.com
Previous
Next Post »