Tutorial :How does one rename a variable midway through a block?


In C++, how does one rename a variable midway through a block? References and macros feel wrong.


You can't.

But you can make a reference to it and access it under different "name". If you really don't like the variable, just go out of current block, return from the function, leave the block.


Use a reference.

int old_name = 1;  // ...  int& new_name = old_name;  new_name = 2;  

But why do you want to do this?


I guess you could do something awful like:

int _internal;    #define foo _internal  foo = 3;  #undef foo  #define bar _internal  std::cout << bar;  

However I can see no good reason for this, ever.


If the purpose of the variable changes half-way through the block, you probably want to split the block into two methods/functions, and pass the variable into each as a parameter.

Or, if the first half of the block generates the variable's value and the second half consumes it, then have the first function return the variable, and the second function use it.

(Edit) Also note, you can avoid temporary name clashes by putting local variables inside extra block definitions: e.g...

int x()  {      int y = 0;      {          int i = /* create i */;          y = compute_y(i);      }        int z = 0;      {          int i = /* create another i */;          z = compute_z(y, i);      }      return z;  }  

In this function, the variable i can be declared twice, in different sub-blocks and the names won't clash since the first i will go out of scope before the second i is created.

Personally, if I have functions big enough to need this kind of scoping, I would split it into multiple smaller functions instead, as I mention above.


I'm with the others here - why would you want to do this? Because it is hard to imagine a sound reason. It is always possible there is a rational reason so offer it up.

There are good reason for the negative responses here. Doing what you are asking for could easily become a maintenance nightmare. There are plenty of words in the English language to properly name a variable and as a programmer you can make up your own.

In any event this is sort of like calling your daughter Jill since birth and then suddenly changing her name to Suzie on her thirteenth birthday. In effect causing troubles when your troubles are just beginning.



the best option you have is to just create a new variable and set it equal to the old one then delete the old one. though I can't imagine why you would want to


Personnally, I think you should pick a name and stick with it throughout. When you go back and read your code more than a few weeks later, you're going to be scratching your head wondering what you were thinking. If you don't like the name you picked after you got going with your method or class, most IDE's provide some refactoring capability that you should be able to use to make the change quickly, completely, correctly and more or less painlessly. If you are using the same variable to perform multiple distinct purposes, then you should be using more variables, one for each of those distinct purposes.

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