
Question:
My real objective is to be able to use 1 audio file and create X amount of different pitches and then playing them in the app using some code to handle the timing.
TIA for any helpful insight
Solution:1
You can read Core Audio documentation.
Solution:2
See this answer, which recommends using the AVFoundation framework.
Core Audio is supposed to be fairly low level. Great if you need more flexibility/control, but AVFoundation may be more appropriate for your app.
Note:If u also have question or solution just comment us below or mail us on toontricks1994@gmail.com
EmoticonEmoticon