Tutorial :why wont it recognize the @properties from header file from main file?



#import <UIKit/UIKit.h>  #import <Foundation/Foundation.h>    @interface UIView : UIResponder {      IBOutlet UILabel *endLabel;      IBOutlet UIButton *goButton;      IBOutlet UITextField *textBox1;      IBOutlet UITextField *textBox2;        @property(nonatomic, retain) UILabel *endLabel;      @property(nonatomic, retain) UIButton *goButton;      @property(nonatomic, retain) UITextField *textBox1;      @property(nonatomic, retain) UITextField *textBox2;  }  - (IBAction)goButtonClicked;  @end  


#import "UIView.h"    @implementation UIView    @synthesize textBox1, goButton;  @synthesize textBox2, goButton;  @synthesize textBox1, endLabel;  @synthesize textBox2, endLabel;  @synthesize goButton, endLabel;    - (IBAction)goButtonClicked {    }    @end  


Going a bit crazy with the @synthesizes, are we? I do believe that your main problem here is that @property declarations need to be after the closing } of @interface.

I'm surprised the compiler didn't throw up a red flag the size of Greenland, tho'.

Additionally, you probably meant to make a custom subclass of UIView; I'll use MyView.

//MyView.m -- correct synthesize declaration  @synthesize textBox1, goButton, textBox2, endLabel;    //MyView.h -- correct interface declaration  #import <UIKit/UIKit.h>  #import <Foundation/Foundation.h>    @interface MyView : UIView {    IBOutlet UILabel *endLabel;    IBOutlet UITextField *textBox1;    IBOutlet UITextField *textBox2;    IBOutlet UIButton *goButton;  }    @property(nonatomic, retain) UIButton *goButton;  @property(nonatomic, retain) UILabel *endLabel;  @property(nonatomic, retain) UITextField *textBox1;  @property(nonatomic, retain) UITextField *textBox2;    @end  


The first problem is that you're naming your class UIView, which already exists in UIKit. See @Williham's advice on resolving this.

You only need one @synthesize per property, and when the property name matches the instance variable name, you should only need to do something like this in your .m file:

@synthesize endLabel;  @synthesize goButton;  @synthesize textBox1;  @synthesize textBox2;  

Also, you're likely to run into problems getting your IBAction method to work. To use a method for a target-action linkage, it must have a return type of IBAction (which you have correct) and accept an id parameter representing the sender. The canonical method signature looks like this:

- (IBAction) goButtonClicked:(id)sender;  

I'd actually recommend a method name that's not explicitly tied to the button that invokes it, especially since there could be other ways to invoke the same action. (For example, if you were writing a desktop application, a key equivalent or menu command could do the same thing.)

Note:If u also have question or solution just comment us below or mail us on toontricks1994@gmail.com
Next Post »