Tutorial :std::string in C#?


I thought the problem is inside my C++ function,but I tried this

C++ Function in C++ dll:

bool __declspec( dllexport ) OpenA(std::string file)  {  return true;  }  

C# code:

[DllImport("pk2.dll")]  public static extern bool OpenA(string path);        if (OpenA(@"E:\asdasd\"))  

I get an exception that the memory is corrupt,why?

If I remove the std::string parameter,it works great,but with std::string it doesnt work.


std::string and c# string are not compatible with each other. As far as I know the c# string corresponds to passing char* or wchar_t* in c++ as far as interop is concerned.
One of the reasons for this is that There can be many different implementations to std::string and c# can't assume that you're using any particular one.


Try something like this:

bool __declspec( dllexport ) OpenA(const TCHAR* pFile)  {      std::string filename(pFile);     ...     return true;  }  

You should also specify the appropriate character set (unicode/ansi) in your DllImport attribute.

As an aside, unrelated to your marshalling problem, one would normally pass a std:string as a const reference: const std:string& filename.


It's not possible to marshal a C++ std::string in the way you are attempting. What you really need to do here is write a wrapper function which uses a plain old const char* and converts to a std::string under the hood.


extern C {     void OpenWrapper(const WCHAR* pName) {      std::string name = pName;      OpenA(name);    }  }  


[DllImport("pk2.dll")]  public static extern void OpenWrapper( [In] string name);  


I know this topic is a tad old but for future googlers, this should also work (without using char* in C++)


public static extern bool OpenA([In, MarshalAs(UnmanagedType.LPStr)] path);  


bool __declspec( dllexport ) OpenA(std::string file);  

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