iOS - iOS - GameKit


iOS - GameKit



Gamekit is a framework that provides leader board, achievements, and more features to an iOS application. In this tutorial, we will be explaining the steps involved in adding a leader board and updating the score.

Steps Involved

Step 1. In iTunes connect, ensure that you have a unique App ID and when we create the application update with the bundle ID and code signing in Xcode with corresponding provisioning profile.
Step 2. Create a new application and update application information. You can know more about this in apple-add new apps documentation.
Step 3. Setup a leader board in Manage Game Center of your application's page where add a single leaderboard and give leaderboard ID and score Type. Here we give leader board ID as tutorialsPoint.
Step 4. The next steps are related to handling code and creating UI for our application.
Step 5. Create a single view application and enter the bundle identifier is the identifier specified in iTunes connect.
Step 6. Update the ViewController.xib as shown below âˆ'

Step 7. Select your project file, then select targets and then add GameKit.framework.
Step 8. Create IBActions for the buttons we have added.
Step 9. Update the ViewController.h file as follows âˆ'
  #import <UIKit/UIKit.h>  #import <GameKit/GameKit.h>    @interface ViewController : UIViewController  <GKLeaderboardViewControllerDelegate>    -(IBAction)updateScore:(id)sender;  -(IBAction)showLeaderBoard:(id)sender;    @end  
Step 10. Update ViewController.m as follows âˆ'
  #import "ViewController.h"    @interface ViewController ()    @end    @implementation ViewController    - (void)viewDidLoad  {      [super viewDidLoad];      if([GKLocalPlayer localPlayer].authenticated == NO)      {        [[GKLocalPlayer localPlayer]         authenticateWithCompletionHandler:^(NSError *error)        {           NSLog(@"Error%@",error);        }];      }      }    - (void)didReceiveMemoryWarning  {      [super didReceiveMemoryWarning];      // Dispose of any resources that can be recreated.  }  - (void) updateScore: (int64_t) score   forLeaderboardID: (NSString*) category  {      GKScore *scoreObj = [[GKScore alloc]      initWithCategory:category];      scoreObj.value = score;      scoreObj.context = 0;      [scoreObj reportScoreWithCompletionHandler:^(NSError *error) {          // Completion code can be added here          UIAlertView *alert = [[UIAlertView alloc]          initWithTitle:nil message:@"Score Updated Succesfully"           delegate:self cancelButtonTitle:@"Ok" otherButtonTitles: nil];          [alert show];        }];  }  -(IBAction)updateScore:(id)sender{      [self updateScore:200 forLeaderboardID:@"tutorialsPoint"];  }  -(IBAction)showLeaderBoard:(id)sender{      GKLeaderboardViewController *leaderboardViewController =      [[GKLeaderboardViewController alloc] init];      leaderboardViewController.leaderboardDelegate = self;      [self presentModalViewController:      leaderboardViewController animated:YES];    }  #pragma mark - Gamekit delegates  - (void)leaderboardViewControllerDidFinish:  (GKLeaderboardViewController *)viewController{      [self dismissModalViewControllerAnimated:YES];  }    @end  




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